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welcome!
resources for student/designers

“Nail the basics first, detail the details later.” - Chris Anderson

1.0 design library

typography: formation and transformation // kunz

making & breaking the grid // samara

the elements of typographic style // bringhurst

Typography: Macro- and Microaesthetics // kunz

universal principles of design // lidwell, holden, butler

logo modernism // müller

designing brand identity // wheeler

designing type // cheng

the elements of graphic design // white

the visual history of type // mcneil

design form and chaos // rand

*The time-tested ideas these books contain are an education in themselves. A few are also required texts in the K-State design curriculum.

1.1 typography

::::: Butterick's Practical Typography
::::: Kern Me (game)

::::: Does Papyrus Belong Here?

1.2 Societies, Clubs, and Organizations

::::: AIGA
::::: ICOGRADA
::::: AAF American Advertising Federation
::::: TDC Type Directors Club
::::: Color Association of the United States
::::: SEGD Society of Environmental Graphic Designers
::::: SPD Society of Publication Designers
::::: GAG Graphic Artists Guild
::::: GDC Graphic Designers Canada
::::: SND Society of News Design
::::: IDSA Industrial Designers Society of America
::::: FU Freelancers Union
::::: AGDA Australia

 

1.3 pen tool pro

::::: Pen Tool: The Comprehensive Guide
::::: Shape Me (game)

::::: the bezier game

::::: the boolean game

1.4 jobs + internships

::::: k-state hand-shake network

::::: designobserver

::::: aiga kc (events)

::::: AIGA National Portal

::::: AAF Job Bank

::::: SEGD Job Bank

::::: SPD Job Board

1.5 starting the hunt & résumé basics

::::: David Airey: Advice for Design Students

::::: CB: 12 Tips to Start A Career 
::::: Things I've Learned Along the Way

::::: Common First-Time Résumé Concerns
::::: 5 Things to Avoid
::::: A Résumé Checklist

1.6 interview prep

::::: Interviewing Tips for New Grads
::::: Handling Soft Skill Questions
::::: 6 Ways to Bomb an Interview
::::: What Will They Ask? What Should I Ask?
::::: Negotiating Salary? A Handy Guide

1.7 pricing and contracts

::::: The Dark Art of Pricing
::::: Getting Freelance Work
::::: Advice on Pro-Bono Design

1.8 scuttlebutt

::::: Glass Door

1.9 just for fun

::::: papyrus (gosling)
::::: Hue Me
::::: Shape Me
::::: Swiss Ragtime

::::: the bezier game

::::: the boolean game

::::: Kern Me

2.0 inspiration // video

::::: Milton Glaser: Fear of Failure 

::::: Ira Glass on the "Creative Gap" between your taste and your ability

::::: Milton Glaser Profile
::::: Paula Scher: Once You Know What You're Doing
::::: Chip Kidd: Insights Talk
::::: Michael Bierut: Let's Talk Clients
::::: Jessica Hische: Grab the Reins and JFDI
::::: Aaron Draplin: What Really Matters
::::: Design and Happiness: Sagmeister

// packaging

::::: The Dieline
::::: Lovely Package

 

// identity & branding

::::: Identity Designed
::::: Brand New
::::: LogoLounge

 

// motion

::::: Watch the Titles, Not the Film

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